
007: First Light Game: We’ve seen much more of the James Bond Game and this will make Daniel Craig fans very happy
IO Interactive unveils the first gameplay of its ambitious James Bond project
When the lights dim and the iconic gun barrel appears on screen, it's James Bond time. It's 007 time. We've seen the very first gameplay and talked to the studio that makes the magic happen: IO Interactive, the legends behind the Hitman series bring their signature Open-World discovery stealth and kill approach to a brand new James Bond universe - new Bond; new M; new missions. New gadgets, but as explosive as the good old Pierce Brosnan Bonds like Goldeneye.
A World Premiere That Redefines Espionage Gaming
The reveal trailer opens with Bond in classic fashion: tuxedo-clad, calm under pressure, walking into a high-stakes fashion gala protected as a fortress, with bodyguards behind every corner. But IO wouldn't be IO, if this would be just another shooter. Instead, IOI leans heavily on stealth, espionage, and player choice, giving fans a taste of what it really means to step into 007’s shoes and drive the legendary Aston Martin.
From infiltrating secure facilities to blending seamlessly into glamorous parties, Bond’s world feels alive and reactive. Every decision matters: Will you charm your way past a guard, sabotage security systems, or quietly take out your enemies? The mechanics drew clear inspiration from IOI’s acclaimed Hitman series, but with a cinematic flair unique to the Bond franchise. And a good amount of James Bond humor: "Just here for security penetration testing, this window is not secure enough", says our new 007, while breaching into a heavily secured hotel.
The trailer ends with a breathtaking explosive sequence where we test our Aston Martin skills navigating British roads, jumping over trucks, sliding and drifting through the landscape before ending at an airport, where we pull a full on Quantum of Solace, blowing up half the airport killing a massive army of heavily armed mercenaries. Some of them just with Assault Rifles; others with heavy armor plating and shields requiring a couple more gadgets. Just the way we like our 007 adventures... a chase through London streets, Bond behind the wheel of an Aston Martin DB11, seamlessly transitioning from stealth to high-octane action. The message was clear: this is the most ambitious Bond game ever created.
Exclusive Insights: Behind the Scenes with IO Interactive
Following the premiere, IOI offered a closer look at their vision in an exclusive feature interview. Game Director Hakan Abrak explained:
“Bond is not just about gadgets and action he’s about choices, wit, and the ability to outsmart his enemies. We wanted to create a game where players truly feel like 007, making decisions that carry real weight.”— Game Director Hakan Abrak
The team also emphasized their dedication to storytelling. Unlike most action titles, this Bond game won’t rely solely on cinematic cutscenes. Instead, the narrative will unfold dynamically, depending on how players approach missions.
“Every Bond film has its own flavor. We’re capturing that spirit, but giving players the freedom to define their own Bond. Do you play him as the suave gentleman spy? Or as a ruthless, cold operative? That choice is yours.”— Lead Writer Michael Vogt added
Another key insight: the game is set in its own continuity, not tied to any specific Bond actor or film. IOI wants to give players the freedom to shape their own interpretation of the character, without being restricted by past canon.
And yes fans can expect the gadgets. While details remain under wraps, IOI confirmed that gadgets will play a crucial role, not just in combat but in puzzle-solving, infiltration, and even social encounters.
What This Means for James Bond Fans
This dual presentation a thrilling gameplay world premiere and a thoughtful developer deep dive highlights the ambition behind IOI’s project. It’s not just another licensed tie-in; it’s a defining Bond experience that could set a new benchmark for espionage gaming.
For longtime fans, the promise is simple: the sophistication of classic 007 films meets the interactivity and depth only gaming can deliver. For new players, it’s a chance to live the fantasy of being James Bond in a world where style, strategy, and sharp instincts matter as much as firepower.
“Bond has always been larger than life. But with this game, we want you to feel that it’s your life you are Bond.”— As Abrak concluded
Stay tuned for more as we continue to follow every mission briefing, developer update, and gameplay showcase leading up to the launch of IO Interactive’s bold reimagining of James Bond.